Alien plant Succulent VR / AR / low-poly 3D model

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Alien plant Succulent low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

This model is intended as low poly game model, however it renders also on most modern offline renderers (subdivision ready) that have support for normalmaps. The Model consist of three separate parts (roots, flowers and flower stems) and UV sets, one set for the roots, a set for the flowers and a set for the flower stems.

Note: The model has relatively large amount of polys as it is specifically designed for high end VR application (tested with HTC vive) and up close viewing, the model is about 2 meters high and lowering ploys in this case compromises details and the particular experience it provides now. It is intended to serve a central narrative item (in room scale experiences), for example standing next to some magic fountain where one needs to find some item or receive a message, etc. One could reduce the amount of polys and transfer more of the details to normal map information if one needs it as a background item or small plant.

The archive contains following items;
- 4 different 3D formats (FBX, OBJ, 3ds max 2016 and a Marmoset toolbag.tbscene for previewing only)
- Folder with textures, 4K maps for the roots, 2K for the flowers,1K for the flower stems.
(Textures are intended for PBR rendering, albedo, gloss, normals, occlusion)
- a PSD file containing the paint layers and UV templates included.

(presentation renders on top are real-time renders taken strait out of the including Marmoset Toolbag previewing scene, video is also real-time recording of the same scene)

Feel free to ask additional questions should you have any, (click the Author name on the left to enter his profile and then use the green contact button on the right to get to him).

Have fun,

Comments

Tell the author what you think of this product!

miaomiao3d wrote
miaomiao3d
Great work!
iterateCGI wrote
iterateCGI
Thanks Marvin ;-)
lukass12 wrote
lukass12
Low poly model :) that joke made my day :D anyways, nice model :)
iterateCGI wrote
iterateCGI
Yea I understand the reaction but it's a problem with the use of languish culturally. Words are small labels that point to things, in this case low poly points to something that can be subject to controversy because the word also refers to a technicality (some amount of polygons suggesting to be low in this case), so whether or not the word is right label to use here can be subject to discussions. The point is, the model is designed to be used in specific real-time applications. However, this marketplace makes only distinction between low poly and other types regarded not redy for real-time applications. The technicality the word refers to has less meaning in this case as it is used to label/categorize a specific type of contend targeting real-time rendering versus offline rendering. Also note, about the amount of polygons one should use for real-time applications no case can be made to set a specific amount, it all depends on the use case and target hardware.
Iggy-design wrote
Iggy-design
Wow ! this looks amazing!
iterateCGI wrote
iterateCGI
Thanks Iggy ;-)
Edit-Poly wrote
Edit-Poly
Nice One!!!
benoit3d wrote
benoit3d
Nice work.
Drato wrote
Drato
Wow beautiful work!
iterateCGI wrote
iterateCGI
Thanks ;-)
*All prices are exclusive of VAT.
$31.50
License:
Author:iterateCGIiterateCGI
Designer response: 90% in 2.2h
Available formats
  • 3D Studio Max(.max) (2 files) -
    Version: 2016, Renderer: Default (Scanline)
  • Autodesk FBX(.fbx) (2 files) -
    Version: 2016, Renderer: undefined
  • OBJ(.obj) (2 files) -
  • Marmoset Toolbag Scene (.tbscene) 441 MB
  • Alias/WaveFront Material (.mtl) 441 MB
  • 3D Studio (.3ds) (Contact for availability) -
  • Stereolithography (.stl) (Contact for availability) -
More details
  • Publish date2016-11-01
  • Model ID#660193
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes(approved)
  • PBR Yes(approved)
  • Geometry Polygon mesh
  • Polygons 47,902
  • Vertices 48,095
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs Non-overlapping
  • Plugins used No