DESCRIPTION

High-Quality Stylized Design: Elegant curves and glowing details for visual storytelling

Game-Optimized Geometry: Just 9,998 polygons

UV Unwrapped: Clean, non-overlapping UV layout

4K Texture Map: Hand-painted Base Color

Compatible With: Unity, Unreal Engine, Blender, Cinema 4D

Fantasy & Sci-Fi Ready: Hybrid design fits multiple genres

Detailed Backside: With modeled handles and support elements

File Formats Included:.obj (with baked texture support)

.fbx

.c4d (optional, if native format available)

Textures:Base Color Map (Hand-Painted)

Resolution: 4096 x 4096 (PNG)

PBR Ready: Easily extendable with Roughness/Normal maps

Technical Details:Model Name: Ethereal_Sentinel_Shi_0527164004_texture.obj

Polycount: 9,998

Render Time: 00:00:00 (fast render-ready)

Release Date: July 14, 2025

UVs: Non-overlapping, optimized layout

Rigging: Not rigged

Animations: Not included

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Low Poly Stylized Ethereal Sentinel Shield Low-poly 3D model

Royalty Free License
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File formats
OBJ
OBJ<br />Version: R23<br />File Size: 7.55 MB
PNG
PNG<br />Version: R23<br />File Size: 7.55 MB
3DS
3D Studio<br />Version: R23<br />File Size: 7.55 MB
C4D
Cinema 4D<br />Version: R23 - Renderer: Default R23<br />File Size: 7.55 MB
FBX
Autodesk FBX<br />Version: R23<br />File Size: 7.55 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Plugins Used
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3D printing
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
10000 polygons
The total number of polygons (flat shapes) that make up the 3D model.
Unwrapped UVs
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Model ID
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