Binoculars Low-poly 3D model

Low poly Binoculars.

Game Ready with PBR (Metalness or Specular) / V-Ray material.

The normal map was baked from a high poly model.

Polygons: 542, Vertices: 524.

  • Preview images rendered with Marmoset Toolbag 3.

  • Model has real-world scale and is centered at 0,0,0.

  • Textures use meaningful names.

  • Stripped texture path names.

  • Units: Centimetre.

  • Background and HDRI are not included in the file.

  • Descriptive and unique object names.

  • Textures resolution: 4096x4096; Format: .PNG;

    *5 textures for metalness ( base color/ metallic/ roughness/ normal/ opacity). *5 textures for specular ( diffuse/ glossiness/ specular/ normal/ opacity). *6 textures for V-ray ( diffuse/ glossiness/ reflection/ fresnel ior/ normal/ opacity).

-Ambient Occulsion texture is included in 'ambient-occlusion.rar'.

  • Model tested Marmoset Toolbag 3 & Unreal Engine 4.
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    Binoculars
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    3D Modeling
    Low-poly Modeling
    Rendering
    UV mapping
    Texturing
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    3D model formats
    • OBJ (.obj, .mtl) (2 files)-
    • Autodesk 3ds Max (.max) (2 files)-Version: 2016Renderer: V-Ray 3.40.01Version: 2016Renderer: Default (Scanline)
    • Collada (.dae)34 MB
    • Autodesk FBX (.fbx)34 MB
    • 3D Studio (.3ds) -
    • Stereolithography (.stl) -
    3D model details
    • Publish date2018-08-21
    • Model ID#979953
    • Animated
    • Rigged
    • VR / AR / Low-poly approved
    • PBR approved
    • Geometry Polygon mesh
    • Polygons 542
    • Vertices 524
    • Textures
    • Materials
    • UV Mapping
    • Unwrapped UVs Overlapping
    • Plugins used
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