Binoculars Low-poly 3D model
Low poly Binoculars.
Game Ready with PBR (Metalness or Specular) / V-Ray material.
The normal map was baked from a high poly model.
Polygons: 542, Vertices: 524.
Preview images rendered with Marmoset Toolbag 3.
Model has real-world scale and is centered at 0,0,0.
Textures use meaningful names.
Stripped texture path names.
Background and HDRI are not included in the file.
Descriptive and unique object names.
Textures resolution: 4096x4096; Format: .PNG;
*5 textures for metalness ( base color/ metallic/ roughness/ normal/ opacity). *5 textures for specular ( diffuse/ glossiness/ specular/ normal/ opacity). *6 textures for V-ray ( diffuse/ glossiness/ reflection/ fresnel ior/ normal/ opacity).
-Ambient Occulsion texture is included in 'ambient-occlusion.rar'.
- Model tested Marmoset Toolbag 3 & Unreal Engine 4.