I am happy to present you the T34-85.
Ready for game-development, render and animation.
That model will definitely save your time just a lot!
------------------------------ USAGE ------------------------------------
----------------------------- PIPELINE ----------------------------------
Lowpoly/Highpoly/UV made in Blender 2.90
Textured in Blender
Rendered in Cycles
--------------------------- TOPOLOGY --------------------------------
Tiger 1| model consists of y objects:
T34_85_Body
T34_85_Torret
T34_85_Tires
T34_85_Tracks
TOTAL: 66.923 Only Quads and Tris topology used
--------------------------- MATERIALS --------------------------------
Model use 4 materials total:
T34_85_Body
T34_85_Torret
T34_85_Tires
T34_85_Tracks
------------------------ TEXTURES and UV -------------------------
Model is completely UV-unwrapped.
Partially Overlapping method was used to increase texel density
Both Metallic/Rough and Specular/Gloss PBR workflows are available
TEXTURES:
Base_Color.png (4096x4096px) - met/rough
Metallic.png (4096x4096px) - met/rough
Roughness.png (4096x4096px) - met/rough
Normal.png (4096x4096px)
-------------------------- DESCRIPTION ------------------------------
There is a 3D model of Sherman Tank only
Tracks are snapped to curve and easily animated
Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)
LowPoly model, that is perfect for game-development
No Ngons used, just Quads and Tris
Lightmap UV is included
Clear topology with no any artefacts, holes, overlapping polygons and so on
All materials and textures are intelligently named
PBR materials, as you can see on the preview
No cleaning up necessary, just drop your models into the scene and start rendering
No special plugin needed to open scene