Model designed with games in mind low poly clean geometry for faster uv creation and given enough details for most modern game engines. All main parts are seporate and named accordingly. Could be easily animated using object pivot rotation, all related ojects linked together in child parent dependancy for ease of aninmation Mgun>Turret>Hull and so on. All you need is textures.
Have a look at my other models loads of simular content avalibale and more will be added later on.
Thank you