The materials have Dirt and Blood sliders so that the weapons can be changed procedurally during runtime.
This is a Prop package made in a PBR pipeline, well suited for both AAA quality projects and projects with a focus on optimization and performance.
All of the included props also use a custom material that allows for them to be tinted. This allows for infinite color variations and combinations.
To get assets made in a similar style, feel free to visit the
Pack Dev Market Page Technical Details Features included:
-Meshes (Props & Environment)
86 meshes 2 mesh for the environment 84 meshes for props
-Textures (4096 x 4096) (Props & Environment)
Number of Textures: 430 All textures are custom-made
-Number of Materials: 44
1 base materials 340 material instances 86 Base material instances 86 Tint material instances 84 Bloody material instances 84 Dirty material instances
-Demo Scene with setup lighting and example layout for the environment
-Demo Scene with setup lighting and example layout for the tinted environment
-Direct support from the dev
-Collision: Automatically generated
-LODs: Automatically generated
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.