Low poly - Game ready model The model was created in Maya 2020. Exported to OBJ The model is divided into meshes
PBR textures were created in Substance painter, normal map format - OpenGL Textures - 1024x1024, 2048x2048 PBR Metallic Roughness - Base color, Normal, Roughness, Metallic, Height (PNG) Unreal engine 4 (packed) - Base color, Normal, OcclusionRoughnessMetallic (PNG, TGA) 8 bits per channel
The model was rendered in Marmoset Toolbag.
The pivot is installed at the bottom of the model and the coordinates are in zeros