Verification details of the FBX file
No N-gonsManifold geometryNo faceted geometry
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UV unwrapped modelNo overlapped UVs per UV island
Description
Photorealistic 3D model of Scifi Battle Hammer 02, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games.etc
Game-ready - perfectly fits for Unity and Unreal
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
- Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs.
-No extra plugins are needed for this model.
-Units: meters.
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions
PBR - Metallic and Specular Maps
- Basecolor (4096*4096) , (2048*2048) & (1080*1080)
- Diffuse (4096*4096) , (2048*2048) & (1080*1080)
- AO (4096*4096) , (2048*2048) & (1080*1080)
- Roughness (4096*4096) , (2048*2048) & (1080*1080)
- Glossiness (4096*4096) , (2048*2048) & (1080*1080)
- Metallic (4096*4096) , (2048*2048) & (1080*1080)
-Height (4096*4096) , (2048*2048) & (1080*1080)
- Specular (4096*4096) , (2048*2048) & (1080*1080)
- NormalDirectX (4096*4096) , (2048*2048) & (1080*1080)
- NormalOpenGl (4096*4096) , (2048*2048) & (1080*1080)
-Emissive Map (4096*4096) , (2048*2048) & (1080*1080)
-Opacity Map (4096*4096) , (2048*2048) & (1080*1080)
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4096*4096) , (2048*2048) & (1080*1080)
- MetallicSmoothness (4096*4096) , (2048*2048) & (1080*1080)
- SpecularSmoothness (4096*4096) , (2048*2048) & (1080*1080)
- Normal (4096*4096) , (2048*2048) & (1080*1080)
-Emissive Map (4096*4096) , (2048*2048) & (1080*1080)
-Opacity Map (4096*4096) , (2048*2048) & (1080*1080)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4096*4096) , (2048*2048) & (1080*1080)
- MaskMap (4096*4096) , (2048*2048) & (1080*1080)
- Specular(4096*4096) , (2048*2048) & (1080*1080)
- Normal (4096*4096) , (2048*2048) & (1080*1080)
-Emissive Map (4096*4096) , (2048*2048) & (1080*1080)
-Opacity Map (4096*4096) , (2048*2048) & (1080*1080)
V-Ray Metallic Textures
- BaseColor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
-Emissive Map (4096*4096)
-Opacity Map (4096*4096)
Maya Arnold AI Standard Textures
- BaseColor (4096*4096)
- Roughness (4096*4096)
- Metallic (4096*4096)
- Normal (4096*4096)
-Height (4096*4096)
-Emissive Map (4096*4096)
-Opacity Map (4096*4096)
UE4 Packed
- Basecolor [4K] ,[2K], [1K]
- Normal [4K] ,[2K], [1K]
- OcclusionRoughnessMetallic [4K] ,[2K], [1K]
-Emissive Map [4K] ,[2K], [1K]
-Opacity Map [4K] ,[2K], [1K]
We assure the premium quality for the best price
Bookmark Our Page For More Gaming Assets.