DESCRIPTION

Photorealistic 3D model of M134 Mini Gun Red Shark Skin with Stand, This Collection model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.

File formats: Blender, OBJ, FBX, DAE.

Game-ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily. -Clean and optimized topology is used for maximum polygon efficiency. -All textures and materials are tailored and applied for high quality render results. - Mid Poly and optimized for use for games, films, commercials, etc., -All objects have fully unwrapped UVs. -No extra plugins are needed for this model. -Units: meters. - PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and ResolutionsPBR - Metallic and Specular Maps

  • Basecolor (4096*4096) (2048*2048) (1080*1080)
  • Diffuse (4096*4096) (2048*2048) (1080*1080)
  • AO (4096*4096) (2048*2048) (1080*1080)
  • Roughness (4096*4096) (2048*2048) (1080*1080)
  • Glossiness (4096*4096) (2048*2048) (1080*1080)
  • Metallic (4096*4096) (2048*2048) (1080*1080)
    -Height (4096*4096) (2048*2048) (1080*1080)
  • Specular (4096*4096) (2048*2048) (1080*1080)
  • NormalDirectX (4096*4096) (2048*2048) (1080*1080)
  • NormalOpenGl (4096*4096) (2048*2048) (1080*1080)

Texture Maps for UnityUniversal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4096*4096) (2048*2048) (1080*1080)
  • MetallicSmoothness (4096*4096) (2048*2048) (1080*1080)
  • SpecularSmoothness (4096*4096) (2048*2048) (1080*1080)
  • Normal (4096*4096) (2048*2048) (1080*1080)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4096*4096) (2048*2048) (1080*1080)
  • MaskMap (4096*4096) (2048*2048) (1080*1080)
  • Specular(4096*4096) (2048*2048) (1080*1080)
  • Normal (4096*4096) (2048*2048) (1080*1080)

Texture Maps for V-Ray Metallic Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)

UE4 Packed

  • Basecolor (4096*4096) (2048*2048) (1080*1080)
  • Normal (4096*4096) (2048*2048) (1080*1080)
  • OcclusionRoughnessMetallic (4096*4096) (2048*2048) (1080*1080)

Originally created with Blender 3.1, No 3rd party plugins are required.

PolyCount Without Subdivision For Gun modelVertices - 289418Faces - 283553Tris - 565324

PolyCount Without Subdivision For Stand ModelVertices - 50029Faces - 49244Tris - 98392

The units used in this project are,Unit System: MetricLength: MetersRotation: Degrees

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M134 Minigun Red Shark Skin All PBR Textures Included Low-poly 3D model

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Native file format
BLEND
Size: 162 MB
Renderer: Cycles | 3.1 | 3.1
Exchange formats
OBJ
OBJ<br />File Size: 11.9 MB
FBX
Autodesk FBX<br />File Size: 18.9 MB
TEXTURES
Textures | 3 files<br />File Size: 1.17 GB
DAE
Collada<br />File Size: 85.9 MB
Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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283553 polygons
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/ 289418 vertices
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Unwrapped UVs
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