I
impvieofficial
The model UVs don't seem to line up and the actual model itself is so dense it has caused anything from bluescreening to just plain crashing blender. Unfortunately at this time it is entirely unusable.







This is a real-time game-ready 3D asset of a dark ritual staff. It was created with a full PBR pipeline, optimized for modern engines like Unreal Engine 5. The prop consists of 17,902 tris and uses 4K textures. Used one UV UDIM with dense space filling and 16px padding for 4K textures.