Prosthesis Prototype Old 3d model. 4K PBR pipeline textures, Game Ready model.
Prosthesis.blend (Native)
Meshes:
SM_Prosthesis_LOW.fbx (poly: 187615; vert: 187521);
SM_Prosthesis_HI.fbx (poly: 4803034; vert: 2401427);
SM_Prosthesis_1_1_HI
SM_Prosthesis_1_1_LOW
SM_Prosthesis_1_HI
SM_Prosthesis_1_LOW
Textures:
T_Prosthesis_1_1_AO.png (ambient occlusion map)
T_Prosthesis_1_1_D.png (diffuse map)
T_Prosthesis_1_1_M.png (metalness map)
T_Prosthesis_1_1_N.png (normal map)
T_Prosthesis_1_1_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Prosthesis_1_1_R.png (roughness map)
T_Prosthesis_1_AO.png (ambient occlusion map)
T_Prosthesis_1_D.png (diffuse map)
T_Prosthesis_1_M.png (metalness map)
T_Prosthesis_1_N.png (normal map)
T_Prosthesis_1_PBR.png (in PBR pipeline where red channel = roughness; green = metalness; blue = ambient occlusion)
T_Prosthesis_1_R.png (roughness map)