This job has already been more difficult, it's hard to work out a model for the gaming industry - I made this model for sale, not knowing which game it would get into. Making 20,000 polygons like a weapon in a CoD is definitely not an option.
Therefore, I made such a simple sword, which I really like for its simplicity. Yes, and the number of polygons is 1400 and some more, which I think is quite a good result - it would be possible to have less, but then I could lose in detail
Poly:1434 - Vert: 1472 - Tris: 2844
Included:
1 Model in .FBX
1 Model in .OBJ
1 Model in .GLB
These file/format can be imported into the vast majority of your favorite Softwares: 3Ds / Maya / Blender / Unity / Unreal Engine, etc...
Textures included (PNG):
1 Albedo / Base Color / 2048x2048
1 Normal map / 2048x2048
1 Height map / 2048x2048
1 Roughness map / 2048x2048
1 Metallic map / 2048x2048
1 AO map / 2048x2048