Gamerady assets ready to import in Unreal or Unity or other engines.
Info:
!!!!!!Textured in PBR Specular gloss!!!!!!
Created in Blender, Sculpted in Zbrush, Uv created in RizomUV, Textured in Substance painter, render and bake in Marmoset Toolbag;
Fbx, Obj, Blend, Texture PNG files;
Blend file include: lowpoly, highpoly.
Models:
Here is 2 model files: Shield and Mace models;
Each model contains its own texture pack.
Textures:
2 Texture Set;
M_Shield, M_Mace (M - material set);
Secular Glossines, Maps:(Normal, Albedo, Hight, Specular, Gloss);
Textures 4096x4096, 2048x2048, 1024x1024 sizes;
Texture pack also include project maps (AO, Normal, World space normals, Position, Thiсkness, Curvature);
Also here is a smart material for shield and mase meshes if you want add some changings on texture in Substance painter.
Geometry - Quads and tris
Mace Triangles count - 7630.
Mace Vertices count - 3817.
Shield Triangles count - 5645.
Shield Vertices count - 3164.