Package contains one game-ready handpainted fantasy mallet which is saved in three formats. First one is standard FBX file, second OBJ and third is Unity package so you can simply import it into game engine.
Weapon was designed as two-handed, but you can allways scale it down a bit and make it one-handed if you wish.
Textures folder contains color, normal, roughness and metallicness but also ambient occlusion so you can easly set up your material in game engine. Note that using roughness and metallicness is not obligatory, and you can replace them with choosen scalar values to match your game/animation style. Texture size is 1024x1024. Feel free to scale these down.