



This my interpretation of a model of a pistol, low poly optimized for the game engine. PBR metallic roughness textures 4096x4096.
Texture info: Format - PNG - BaseColor - 4096x4096; Curvature - 4096x4096; Height - 4096x4096; Metallic - 4096x4096; Normal_DirectX - 4096x4096; Normal_OpenGL - 4096x4096; Roughness - 4096x4096; Thickness - 4096x4096; AO - 4096x4096
If you need help or have questions, please contact me)