Variable optic rifle scope Vortex GOLDEN EAGLE

Variable optic rifle scope Vortex GOLDEN EAGLE Low-poly 3D model

Verification details of the FBX file
100% passed
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Required PBR texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

High quality low-poly model rifle scope Vortex GOLDEN EAGLE , with PBR textures in 4k, also including textures for Unity and UE5 game engines. Game ready model for PBR game engines, renderers, first Person Shooters, VR games, and your other projects.

Features:

  • This model is not intended for 3d printing!

  • Originally created in Blender 3.1.2

  • Preview rendered with Marmoset Toolbag 4!

  • High resolution textures 4k (you can downscale the textures from 4K to 2K or 1K depending on your needs) exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.

  • Geometry is fully triangulated to ensure best shading.

  • Optimized and clean topology.

  • Tris: 11 092 , Verts 5 667

  • 27 separate parts ready for rigged and animation.

  • Model is built in real scale (Europe cm).

  • The model has a full UV unrapping.

Parts info:

All parts of the model have correct names. There are 27 separate parts in this model ready for rig and animation. Total value of tris -11 092, verts - 5 667.

  • Rifle scope : Vortex Golden Eagle HD 15-60x52 - Tris: 6 384 Verts: 3 317

  • rifle scope rings : PRO SERIES 30 MM rings - (x2)Tris: 4 708 Verts: 2 350

Textures and UV mapping info:

High resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:

  • Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)

  • Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit

  • Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bi

Model unwrapping made on 1 texture set.

  • Riflescope - 4096x4096, texel Density: 102 pixels/cm ( reticle - 1024x1024)

After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!

All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names.

Item rating
0 0
Variable optic rifle scope Vortex GOLDEN EAGLE
$14.00
 
Royalty Free License 
Variable optic rifle scope Vortex GOLDEN EAGLE
$14.00
 
Royalty Free License 
Available in these collections
Response 79% in 1.2h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling

3D Model formats

Format limitations
Native
  • Blender 3.1.2 (.blend)319 KB
Exchange
  • Autodesk FBX (.fbx)1.46 MB
  • Textures 169 MB
  • Autodesk 3ds Max 201 (.max)349 KB
  • OBJ (.obj, .mtl)206 KB
  • Autodesk Maya 2022 (.ma, .mb)731 KB

3D Model details

  • Publish date2022-12-27
  • Model ID#4190017
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 11,092
  • Vertices 5,667
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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