Tactical Modular Tactical SMG HK MP7A2

Tactical Modular Tactical SMG HK MP7A2 Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

High quality low-poly model HK MP7A2 , with highly detailed PBR textures(including textures for Unity and UE5 game engines). I create my models as realistic as possible. You won't see the magazine shaft , barrel, chamber or bolt , covered by the texture or geometry. If you even need to see the rifling in the barrel or any other small details of the weapon. Then this model is exactly for your project. Maximum manifold geometry in model. Open (non-manifold) geometry is only present in rare cases,but you will never see it even with any weapon animation and other manipulations. Game ready model Tactical SMG HK MP7A2 for PBR game engines, renderers, first Person Shooters, VR games, and your other projects.

Features:

  • This model is not intended for 3d printing!

  • Originally created in Blender 3.1.2

  • Preview rendered with Marmoset Toolbag 4!

  • High resolution textures exported out of Substance Painter for PBR MetallRoughness, Unreal Engine, and Unity.

  • Geometry is fully triangulated to ensure best shading.

  • Optimized and clean topology.

  • The whole model (including one bullet) has tris 27 111 and 13 726 verts.

  • Model is built in real scale (Europe cm).

  • 54 separate parts ready for rigged and animation.

  • All objects, textures and materials named appropriately.

  • The model has a full UV unrapping.

  • Model unwrapping on 8 texture atlases (More details in the description of the textures)

  • Overlapping is using only in appropriate parts and not noticeable.

Parts info:

All parts of the model have correct names. There are 54 separate parts in this model ready for rig and animation. Total value of tris - 27 111, verts - 13 726.

  • Heckler & Koch MP7 A2: body(with buttstock) - Tris: 12105 Verts: 6111

  • Suppressor: B&T Rotex 2 4.6x30 - Tris: 1982 Verts: 1001

  • Red dot sight: Sig Sauer Romeo5 - Tris: 2752 Verts: 1449

  • Tactical fore grip: Strike Industries Cobra Tactical - Tris: 2676 Verts: 1336

  • Mechanical sight: Flip up front sight and flip up rear sight - Tris: 2686 Verts: 1358

  • Magazine 1 : MP7 20-round magazine - Tris: 1472 Verts: 740

  • Magazine 2 : MP7 40-round magazine - Tris: 2344 Verts: 1178

  • Ammo : 4.6x30mm AP SX - Tris: 864 Verts: 436

Textures and UV mapping info:

High resolution textures made for physically based rendering (PBR) shader system exported out of Substance Painter(7.1.1) as such required texture maps as:

  • Albedo(base color), NormalMap (OpenGL and DirectX), Roughness, Metalness, Ambient Occlusion, Opacity (for alpha reticle in scope), emissive (for reticle in scope) - .png / 8bit (normal - 16bit)

  • Unreal Engine (BaseColor, OcclusionRougnessMetall, Normal) - .png / 8bit

  • Unity (AlbedoTransparency, MetallicSmoothness, Normal) - .png / 8bit

Model unwrapping made on 8 texture atlases. For better use of UV space, some inconspicuous parts that are on the other side, repeated small details have been unwrapped by overlapping. Also Scale of inner unnoticeable parts decreased in UV space. That does not affect the quality of the textures and the general appearance of the model.

You can scale down the original texture (two or even three times) depending on your needs!

  • MP7A2 - 4096×4096 ,texel Density: 77 pixels/cm

  • MP7A2_suppressor - 2048x2048 ,texel Density: 79 pixels/cm

  • MP7A2_magazine_40round - 2048x2048 ,texel Density: 86 pixels/cm

  • MP7A2_mechanical_sight - 2048x2048 ,texel Density: 140 pixels/cm

  • romeo5_red_dot_ - 4096×4096 ,texel Density: 210 pixels/cm

  • foregrip_cobra - 4096×4096 ,texel Density: 243 pixels/cm

  • MP7A2_magazine_20round - 2048x2048 ,texel Density: 126 pixels/cm

  • MP7A2_ammo - 1024x1024 ,texel Density: 241 pixels/cm

After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up!

All content of this model is packed into .rar archives, names of textures, formats, materials, etc. have the correct names. Folders and archives have very easy to understand names.Also for your comfort there are Readme files in every archive with the description of what this archive contains.

8sianDude
8sianDude 2022-12-28 00:50:22 UTC
damn, the tan finish looks hot.
Item rating
5 0
LUDEXUS
LUDEXUS 2023-05-28 07:19:26 UTC
Recommended
Very nice model and high detailed textures, great job.
D
davsch93 2023-05-18 15:39:10 UTC
Recommended
As always a very nice model! Very detailed! Always happy to do it again!
Tactical Modular Tactical SMG HK MP7A2
$39.00
 
Royalty Free No Ai License 
Tactical Modular Tactical SMG HK MP7A2
$39.00
 
Royalty Free No Ai License 
Response 79% in 1.0h
3D Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling

3D Model formats

Format limitations
Native
  • Blender 3.4 (.blend)698 KB
Exchange
  • Autodesk 3ds Max 2019 (.max)945 KB
  • OBJ (.obj, .mtl)547 KB
  • Autodesk FBX (.fbx) (2 files)4.5 MB
  • Autodesk Maya 2022 (.ma, .mb)2.1 MB
  • Textures 832 MB

3D Model details

  • Publish date2022-12-12
  • Model ID#4130896
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 27,111
  • Vertices 13,726
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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