DESCRIPTION
SPANDAU MG-08 1916:

Main features of the model:

  • Originally created with Maya 2018
  • The geometry is separated by groups, depending on the assigned material. The names of the groups are in English.
  • The unit system is set to metric (millimeters).
  • The model comes without texturing.

Special Notes:

  • The .OBJ format is recommended for import into other 3D software. The geometry for the .OBJ format is set to quads.
  • .MB files can be loaded in Autodesk Maya 2018 or higher.

      The renders included in the presentation of the model have been made with Keyshot in its version 8.0;

Polycounts:

  • .MB format (only one file included with subdivision iteration 1 applied to all objects):

Iteration 1 subdivision: 126566 faces and 129093 vertices

  • .Blend format (only one file included with subdivision iteration 1 applied to all objects):

Iteration 1 subdivision: 126566 faces and 129093 vertices

  • .FBX and .OBJ formats (1 files included for each format):

Iteration 1 subdivision: 126566 faces and 129093 vertices

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Created By : EnriquePBArt. Enriquepradesbeltranart@gmail.com 2019

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SPANDAU MG-08 1916 3D model

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File formats
OBJ
OBJ<br />File Size: 513 MB
BLEND
Blender<br />File Size: 513 MB
FBX
Autodesk FBX<br />File Size: 513 MB
MA
Autodesk Maya<br />Version: 2020<br />File Size: 513 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
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Provided by designer
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
126566 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 129092 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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