The model is designed in Blender 3D applications but saved in different formats(Alembic, Collada, FBX, GLTF, OBJ, and PLY) that suit your needs in addition to the various formats in which it is saved I have added three Blender formats of which is not textured, the second one, is textured but I did not apply the modifiers and the third format, I have applied the modifiers and textured it. Though the texturing is a procedure, I have baked some map textures( Ambient map and Occlusion map) which are also added to it.