DESCRIPTION

Detailed realistic 3d model of the rifle from Oblivion.

- Render ready in both MAYA and MAX including textures, materials and light setup

- Continuous topology modeled of only quads thus can be smoothed if needed

- 4096x4096 tga textures and fine detail topology makes it possible to use this model for printed work and close-up renders

FBX and OBJ formats are included. The previews are rendered in Maya with Vray. The model is real world size, centered and named accordingly.

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chebmBuyer of this model
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profmsantosBuyer of this model
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stillwelltravisCommunity member
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any closer to a printable model of this yet?
Shabang
ShabangCommunity member
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Is this able to 3D print?
11
11meisterBuyer of this model
This user has purchased this specific model
Thanks for the speedy reply! I was able to get the archive working after downloading it four times - seems my connection was interrupted however momentarily during my other attempts. Thanks again for the excellent render!
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Oblivion Rifle 3D model

Editorial License (no AI)
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File formats
OBJ
OBJ<br />File Size: 4.43 MB
FBX
Autodesk FBX<br />File Size: 4.98 MB
MAX
Autodesk 3ds Max<br />Version: 2014 - Renderer: V-Ray 2.40.03<br />File Size: 138 MB
MA
Autodesk Maya<br />Version: 2013 - Renderer: V-Ray 2.30.01<br />File Size: 138 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
158485 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 160281 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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