Low-poly MP7 Submachine Gun (SMG)
Not PBR: Uses Diffuse, Spec & Normal Maps
3x 2048x2048 Texure files2x 'aged' Alternative spec and diff textures (see last image)
Main Maya & FBX files have the logical components as seperate pieces i.e. triggers, switches, stock, iron-sights and folding arm. There are also combine fbx and obj versions in compact and expanded 'mode' as solid meshes (which can be used easier for standard props/ set dressing)
Please Note: While this is largely accurate to a real-world MP7 it is missing the bullet case ejector (see images)