Hi Guys!
This is a Game-Ready, Low-poly Thompson M1A1 SMG model.
Created in Blender 3.6.16 LTS.
Textured in Substance Painter 10.1.0
Rendered in Marmoset Toolbag 5
Clean and optimized geometry
Fully Triangulated geometry
High-Resolution 4k textures (PBR Metal/Rough, UE, Unity, CryEngine)
No Shading/Baking issue
Non-Overlapping UVs
Total amount of 10.765 Vertices and 20.494 Triangles, Created with the highest details possible.
Real-World Scale (89.2cm x 4.21cm x 24.3cm)
The RAR file includes
.Blend file,
FBX and OBJ formats,
PBR Metal/Rough Textures (BaseColor, Metallic, Normal, Roughness)
UE Textures (BaseColor, Normal, OcclusionRoughnessMetallic)
Unity Textures (AlbedoTransparency, MetallicSmoothness, Normal, AO)
CryEngine Textures (Diffuse, Specular, ddna)
I'll be waiting for your feedback!