Dynamite phone bomb

Dynamite phone bomb Low-poly 3D model

Verification details of the FBX file
100% passed
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description
  • [ USAGE ]
  • -A realistic low-poly triangulated 3d model that can used for games,VR,AR
  • call the phone and booooom

  • [CONTENT]

    • packed .blend file including hdri,lights,camera,textures and settings....just extract then open then hit render and you'll get the first render photo
  • -.fbx, .obj, .stl, .collada formates

  • -General PBR metalrough including [BaseColor, Normal, Metallic, Roughness and Ambient Occlusion]

  • -Unity 5 standard metallic including [AlbedoTransparency, Normal, MetallicSmoothness, Emission]

  • -unreal engine 4 (packed) including [BaseColor, OcclusionRoughnessMetallic, normal, Emissive]

  • -you can ask for an other texture maps or formates or resolution (1-8k)

  • -every single mesh/texture formate is in separate RAR for easy usage and appropriately named

  • [GEOMETRY]

  • No subdivision:

  • tris: 3172

  • Vertices: 1707

  • [TEXTURES ]

  • -the texture are in 2k and you can ask for other resolution [1-8k].

  • -all textures are in .png formate and you can ask for other formate.

  • -you can ask for any other maps.

  • [ GENERAL ]

  • -Clean and optimized topology is used for maximum polygon efficiency,only tris , no [n-ngons ,double faces, flipped faces, overlapping faces, inverted normals or stray vertices].

  • -All preview images are raw renders without any post production or editing and rendered using cycles renderer of blender 2.8

  • -Model is built to real-world scale

  • -Model Dimensions: 0.12m x 0.287m x 0.134m

  • -This model contains 5 objects with one UV-map, collected in one group in the .blend file but all are one object in the other formats

  • -All objects and textures are named appropriately

  • -No third-party renderer or plug-ins

  • -Normal map was baked from a high poly model to provide great detail while minimizing the polygon count. Hand painted realistic textures created in substance painter

  • -Model unwrapped manually to make most efficient use of the UV space

  • -Object pivot points at 0,0,0

    • No cleaning up necessary, just drop your models into the scene and keep working
  • -I also have a super realistic, high resolution, high poly for it, you can see it in my store

  • -If you have any questions or any change , please feel free to contact me

  • -Thanks

Item rating
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Dynamite phone bomb
$15.00
 
Royalty Free License 
Dynamite phone bomb
$15.00
 
Royalty Free License 
Response 75% in 0.1h
3D Modeling
Texturing
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3D Model formats

Format limitations
Native
  • Blender 2.8 (.blend)26.7 MBVersion: 2.8Renderer: Cycles
Exchange
  • Collada (.dae)4.48 MB
  • Autodesk FBX (.fbx)4.48 MB
  • OBJ (.obj, .mtl)4.48 MB
  • Stereolithography (.stl)4.48 MB

3D Model details

  • Publish date2019-09-19
  • Model ID#2095288
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 3,172
  • Vertices 1,707
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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