The given vertice number is the sum of all objects in this collection without subdivision surface modifier.
The meshes support to use sub-division surface modifier on them.
It has a rig what is in the blender file, but the dae, fbx and obj does not have it.
The model is scaled for real world sized dimensions. 15,7cm tall, 4,8cm wide and 27,2cm long.
Overall this model has 11 objects and uses 1 texture set (material).
Textures have 4K resolution and contain:
BaseColor: 8bit png, sRGB
Metallic: 16bit png, grayscale (non-color data)
Roughness: 16bit png, grayscale (non-color data)
Normal: 16bit png, openGL, (non-color data)