A pirate ship cannon you can use in your environments!
Game-ready asset - PBR Roughness / Metalness - Accurately scaled for Unreal Engine - Mikk Tangent Space - Unreal Engine 4 Optimized.
Triangle count: Cannon_01: 61,176 Cannon_01_Ball: 1,104 Cannon_01_LargePile: 33,120 Cannon_01_MediumPile: 15,456 Cannon_01_SmallPile: 4,416 Cannon_01_ChainBall_Straight: 8,920 Cannon_01_Ball_Scattered: 3,312 Cannon_01_Linstock: 10,314 Cannon_01_Ram: 10,302 Cannon_01_Worm: 4,044
Packed Maps: Base Colour, Normal (Direct X), AORM Packed Texture [Red Channel = Ambient Occlusion], [Green Channel = Roughness], [Blue Channel = Metalness]. (Un-packed texture maps version also included) Textured @ 4096x4096 (3 sets) | Opportunity for closeups! Can be down-rez'd for background asset situations.
Rendered in Marmoset Toolbag | Art by Riptide 3D Team