Skeletonized AR-15 model created with reference to the UDR-15 style AR from F1 Firearms.
This model is scaled to approximate real-world size and is intended for game use, as well as for animations and background application. It was modeled in Maya 2020, textured in Substance Painter and renders were created using Marmoset Toolbag 3.
Features a UDR-15 style chassis and handguard, skeletonized grip wrapped in paracord, AR-15 pistol hexagonal buffer tube stock, fixed iron sights (modelled after Peak/01 sights by Scalarworks), F1 style charging handle and bolt carrier, skeletonized drum magazine with hex pattern, shark muzzle brake.
Model ready for rigging and animation with various moving parts such as:
- Charging handle
- Iron sights
- Bolt carrier
- Safety Selector
The use of logos and brand names was purposefully excluded or altered to allow for royalty free use of this model.
The model was broken up into several parts for customization reasons and to allow for a higher texture resolution. Parts are as follows:
Full Model (63,493 Verts/ 65,675 Faces)
- Grip (9,416 Faces)
- Iron Sights (6, 539 Faces)
- Magazine (9,244 Faces)
- Muzzle (1,316 Faces)
- Stock (940 Faces)
- Bullets (18,480 Faces)
- SetA (6,859 Faces)
- SetB (6,326 Faces)
- SetC (6,555 Faces)
The basic firearm, without any attachements, is segmented into 3 parts:
- SetA includes: Charging handle, upper receiver, bolt carrier, upper rail.
- SetB includes: Hand guard, handguard bolts, barrel, gas tube, lower rail.
- SetC includes: Lower receiver, trigger, safety selectors, bolts, hammer, end plate with buckle, magazine release, bolt catch.
-PBR SpecGloss from MetalRough
-Unity 5 Metallic
*All texture sets have been provided in 4K, 2K, 1K variants
Please note that the embedded Marmoset preview might take some time to load. Additionally, you can request alternate texture configurations, and I will be in touch soon.