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This high-quality stylized army helmet is a professionally crafted 3D asset designed for developers, artists, and studios working on military-themed scenes, shooter games, VR/AR simulations, cinematics, and collectible 3D printing. Created in Blender v3.6.1 and rendered using Cycles, the model combines artistic stylization with efficient topology and clean structure to ensure reliable results across real-time engines and high-resolution renders.
The helmet features a side-mounted stylized bullet detail, adding uniqueness and realism to the overall aesthetic. The asset reflects the balance of rugged utility and design flair, making it suitable for environments requiring a visually engaging yet technically solid prop.
Whether you are working on a video game, cinematic scene, or physical miniature, this asset integrates smoothly into your pipeline thanks to clean geometry, multiple file formats, and organized mesh hierarchy.
Technical Specifications- Vertices Count: 208,548
- Polygons Count: 208,358
- Geometry Type: Polygonal Mesh (100% manifold, clean topology)
- Unwrapped UVs: Mixed (non-overlapping)
- Render Engine: Cycles
- File Formats: .blend, .fbx, .obj, .stl
- Textures: Not included (uses procedural materials)
- Animation/Rigging: Not rigged or animated
- 3D Printing: STL file included, geometry is print-ready
- Stylized army helmet with bullet detail modeled into the mesh (not separate)
- Clean quad-dominant topology, ideal for both game engines and high-res renders
- Optimized for real-time use, offline rendering, and 3D printing
- Fully organized Blender file with named objects and collection-based hierarchy
- Procedural Cycles material setup for instant rendering in Blender
- Compatible with major 3D pipelines (Unity, Unreal, Maya, etc.) via exported formats
- Ideal for hard-surface modeling studies or kitbashing military props
This model is suitable for a wide range of creative and professional scenarios:
- Stylized first-person shooter or strategy games
- VR/AR military training environments or gamified learning
- Cutscenes and cinematic set dressing for military bases or battle zones
- Collectible physical miniature design via 3D printing
- Portfolio render shots for concept art, world-building, or asset packs
- Military prop creation for virtual sets and real-time applications
- .blend – Native Blender file with procedural shaders and structured groups
- .fbx – Game-engine ready export with preserved hierarchy
- .obj – Universal mesh format with applied transforms
- .stl – 3D print-compatible geometry (watertight, solid)
All files are packaged in a well-organized ZIP archive with clear folder structure and naming convention, enabling easy navigation and quick asset integration.
Additional Notes- No baked textures are included — this asset uses procedural shading in Blender
- Bullet is a modeled part of the helmet and not a separate mesh
- Geometry is non-overlapping, cleanly unwrapped, and scaled to real-world units
- No LODs are included, but asset is light enough to be optimized manually
- Compatible with Blender, Unity, Unreal Engine, and most 3D software
This stylized army helmet stands out due to its clean design, modular detail, and optimized structure. Unlike many generic helmets, this model includes a visually striking bullet element, giving it an edge for storytelling or stylized game development. It is light enough for game engines, yet detailed enough for close-up cinematic shots or 3D printing.
If you need a reliable, stylized, and production-friendly army helmet that fits seamlessly into your project—whether real-time or rendered—this model is a highly dependable choice.
REVIEWS & COMMENTS
accuracy, and usability.
