DESCRIPTION

Game ready with PBR Textures UE4 Optimized - Metalness Use for PBR Real World Scale Measurements Mikk Tangent Space Custom Design for License Free IssuesMaps included Albedo (Diffuse) Normal +++ (OpenGL) RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion)Rendered in substance painter 3ds max 2015 , Substance painter 2020color 4,000 x 4,000 K 1 .V-ray

  1. unreal engine 4
  2. Unity
  3. Alpha

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artsoul
artsoulCommunity member
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Nice!
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bag military Low-poly 3D model

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Native file format
MAX2 files
Size: 700 KB
V-Ray 3.6 | 2015
V-Ray 3.6 | 2015
Exchange formats
OBJ
OBJ<br />File Size: 179 KB
FBX
Autodesk FBX<br />File Size: 522 KB
SPP
Substance Painter | 4 files<br />Version: 2020 - Renderer: Iray 2020<br />Version: 2020 - Renderer: Iray 2020<br />Version: 2020 - Renderer: Iray 2020<br />Version: 2020 - Renderer: Iray 2020<br />File Size: 61.3 MB
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Other
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4100 polygons
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/ 2150 vertices
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