This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
Steampunk Clock Factory Environment with 391 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
Technical details:
Features:
391 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets
Average Poly Count: around 1K up to 121K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Clock, Box, Thermometer, Gear, Pipe, Wire, Machinery, Ladder etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Factory, Ceiling, Metal Structure etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 391 Unique Meshes
Number of Materials: 150
Number of Textures: 434
Supported Development Platforms: All Platforms