

Model: Modern block sofa with rounded arms, single seat base, separate back cushion, and stitched edge details for realistic shading.
Files/Renderers:
3ds Max 2022 scene with separate Corona and V‑Ray versions (no third‑party plugins).
Exchange formats: FBX 2018 and OBJ+MTL.
Geometry:
High‑poly, quad‑dominant mesh suitable for close‑ups.
Clean smoothing groups; support edges for crisp seams.
Subdivision‑friendly (Turbosmooth/OpenSubdiv optional).
Logical naming and grouping: base, arms, seat, back cushion, stitches.
UVs:
Non‑overlapping UVs for all parts.
Tiled fabric UVs for easy material scaling.
Materials/Textures:
Physical materials for Corona and V‑Ray with correct IOR/roughness.
PBR texture set included for FBX/OBJ: BaseColor, Roughness, Normal (OpenGL), AO, and optional Height/Displacement. 4K PNGs.
Fabric color easily adjustable; triplanar/tiled setup in Max scenes.
Scale/Units:
Real‑world scale, centimeters.
Approx size: L 240–250 cm x D 95–100 cm x H 70–75 cm.
Pivot centered at floor for easy placement.
Scene Setup:
Linear workflow, gamma 2.2.
Model placed at world origin; reset XForm applied.
Performance:
Optimized high‑poly for stills; exports provided for wider compatibility.
Use Cases:
Architectural interiors, lifestyle renders, ecommerce packshots, configurators, VR/AR.
Compatibility:
3ds Max 2022+ (can save down on request), Corona and V‑Ray materials included. FBX/OBJ for other DCC apps and game engines.
Notes:
No HDRI, lights, or studio not included—preview only.
If textures need relinking, use Max Asset Tracking (paths are relative).
Support: message for alternate fabrics/colors or lower‑poly version.
What’s Included
sofa_corona_max2022.max
sofa_vray_max2022.max
sofa_fbx.fbx
sofa_obj.obj + sofa_obj.mtl
Textures_4K: Fabric_BaseColor.png, Fabric_Normal.png, Fabric_Roughness.png, Fabric_AO.png, Fabric_Height.png; Stitch mask if used
Preview renders (white background + close‑ups)
Suggested Technical Specs (edit with your exact numbers)
Polygons: ~80–130k
Vertices: ~85–140k
Textures: 4K PNGs (can be downscaled)
Units: cm