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Model: Minimal, low‑profile 3‑seat sofa with soft fabric upholstery and chunky arms. Seat and back cushions are separate objects for easy re‑posing.
Use cases: Architectural interiors, product shots, close‑ups, animations.
Formats included:
3ds Max 2018+ (Corona materials)
3ds Max 2018+ (V‑Ray materials)
FBX 2016+
OBJ
Units/scale: Centimeters; real‑world size. Pivot centered, transforms reset, logically named groups/layers.
Topology: High‑poly, quad‑dominant; subdivision‑friendly with softened edge chamfers for realistic highlights.
UVs: Non‑overlapping UVs (channel 1), lightmap‑friendly.
Materials & textures: PBR fabric shader with subtle weave. 4K maps included (BaseColor, Roughness/Gloss, Normal, AO). Neutral light‑gray preset to match catalog renders.
Geometry stats (approx):
Polygons: ~400k
Vertices: ~400k
Separate objects: arms, base, seat cushions, back cushions, feet.
Compatibility: Corona 6+ and V‑Ray 5+. FBX/OBJ use standard PBR maps—no third‑party plugins required.
Scene notes: Clean file, sofa grouped; no HDRI or studio lights included.
What’s included: .max (Corona), .max (V‑Ray), .fbx, .obj, Textures (4K PNG/JPG), ReadMe with import/relink tips.
Support: Need alternate fabric colors, L/R arm variants, or a low‑poly/game‑ready version? I can provide on request.
LicenseRoyalty‑free for use in your projects and renders. Do not resell, redistribute, or include the mesh in competing asset packs.
REVIEWS & COMMENTS
accuracy, and usability.
