
HousePlants
Creation software : Blender 2.82
Verts(number of vertices): 893
Tris (triangular surface): 1280 polygons
LOD1
V:346
T:426
TextureSize (texture size)
313KB
256×256px 6 sheets
Albedo, Roughness, Normal, Opacity
I'm not using Opacity, but I'm including it.
Data Form
Blend format (Blender 2.82)
FBX
unitypackage (Unity2018,4,20f1)
It is a vine shaped houseplant.
The leaves are different in shape from the leaves of the base plant, so for those who are familiar with plants, this plant may be a mystery to you.
Unitypackage
The Unity project has a demo scene set up.
There is no motion.
No collider set up on Prefab furniture.
No Unity setting for LOD.
I made a shader that can draw both sides of a leaf.
Blend format and FBX format
Blender textures are grouped into folders and referenced by relative path.