Feudal Japan Warroom Environment - Unreal Engine 4 Low-poly 3D model

Feudal Japan Warroom Environment made by Rebellion Artist John Teodoro , high attention to details and quality .

All Assets has high details . Some Sculpted Meshes , weapon , culptures and more . This pack will be great addition for your Medieval / Feudal Japanese Levels .

Showcase video : https://www.youtube.com/watch?v=27anFQ41_sE

Technical Details Features: (Please include a full, comprehensive list of the features of the product)

High Attention to Details High Quality Unique Concepts For Assets Number of Unique Meshes: 30

Collision: Yes

LODs: Yes

Number of Materials and Material Instances: 80

Number of Decals : 2

Number of Textures: 126

Texture Resolutions: 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes

Supported Engine Versions : 4.23 , 4.24 , 4.25+

  • ffbmanman
    2020-08-18 18:05
    Really beautiful models and nice material with textures, it`s looks very cool in game engine! I bought a lot of your asset pack, some from unreal marketplace, they are so excellent!Looking forward to more excellent assets from you!
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Feudal Japan Warroom Environment - Unreal Engine 4
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3D model formats
  • UnrealEngine 4.23 (.uasset)738 MBVersion: 4.23Renderer: V-Ray
  • Autodesk FBX (.fbx)738 MB
  • Autodesk Maya (.ma, .mb)738 MBVersion: undefinedRenderer: V-Ray
  • 3D Studio (.3ds)738 MB
  • Cinema 4D (.c4d)738 MBVersion: undefinedRenderer: Octane
  • OBJ (.obj, .mtl)738 MB
  • Sketchup (.skp)738 MBVersion: undefinedRenderer: V-Ray
  • High-Res Renderings 738 MB
  • Textures 738 MB
  • Autodesk 3ds Max (.max)738 MBVersion: undefinedRenderer: Default (Scanline)
  • Zbrush (.ztl, .zbp)738 MBVersion: undefinedRenderer: Default
  • Blender (.blend)738 MBVersion: undefinedRenderer: Cycles
  • Stereolithography (.stl) -
3D model details
  • Publish date2020-08-02
  • Model ID#2527193
  • Animated
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices -
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used