Polys: 644 588
Verts: 652 928
The model was created in 3Ds Max 2016, textured and rendered using Corona.
Model is built to real-world scale.
System unit setup used- millimetrs.
Texture paths are stripped.
Scene objects and materials are properly named.
Some objects have the Meshsmooth: iterations - 0, render iterations - 1.
OBJ and FBX file without smoothing.
Render and materials have been configured for max - corona render,
if you use FBX format, some materials may not be displayed correctly.