| Model Context|
This lounge chair and coffee table is made in Blender 2.79. The materials are created in Substance. The model can be used in broadcast, advertising, realistic (game) environments. Additional textures for use in Unity/Unreal are added as well as the Substance painter file, should you want to make any modifications. Model is built to real-world scale. No third-party renderer or plug-ins needed.
The file exports can be easily imported in any 3d application. You can also append the objects directly from the blender file. Should you need any assistance with this model, don’t hesitate to contact me, I’d be happy to help.
The scene from one of the preview images is not included.
| Texture Specs |
Textures are 4096x4096
Render setup for Blender: the materials (exported textures form Substance) are setup in Cycles (see the presentation images for examples of Blender (Cycles) renders.
Included textures: Texture sets are added for Unreal Engine 4, Unity 5 and PBR (metallic/roughness).
| Included file formats |