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Commission is open for blender projects and interior models.
Note: For Blender users, to link textures follow the path: File/External data/Find missing files and select The extracted textures folder. This will link textures right away.
What you get:
A model with clean topology, grouped and named appropriately, and unwrapped
PBR textures including base colour, roughness, metallic, Normal, alpha, and emissive.
Proper uv mapping, easy to use over all the 3D software.