Model scaled to real world proportions, Exported from blender to FBX and OBJ formats.Textures exported from Substance Painter and includes maps exported for both Unity and Unreal.
Textures:
All textures are made and exported from substance painter and are 2k resolution. The model comes with four color schemes.The 'cherry' folder contains its own seperate roughness map for all exports. This map is slightly more shiny than the default.
All normals are OpenGL with the exception of the Unreal Engine export, which contains a DirectX normal map.
Textures included are diffuse, height, metallic, AO, Normal map and roughness. Also included in the '2k' folder is the ID map used for texturing the model within Substance Painter.
Unity textures exported with Unity Universal Render Pipeline (Metallic Standard)
Unreal textures exported with 'Unreal Engine 4 (packed)'