DESCRIPTION

<|[ Right price for right thing ]|>

| MAIN INFORMATIONS

  • Modern Earth globe
  • Office or bedroom props
  • Support objects made of brass; sphere object made of plastic
  • Earth and/or circle support can be rotated easily
  • Support part and rotated objects are separated
  • Clean and optimized geometry
  • Everything named logically
  • Available formats: .FBX | .OBJ | .MA | .TBSCENE | .UPROJECT | .TM
  • Textures are already settled for following software: Maya V-Ray | Marmoset | Unreal | Twinmotion
  • Texture file formats available: .PNG | .TIF | .TGA | .UASSET
  • Ready to use for Architecture visualization | Gaming | Movies | Advertising...
  • Scale modeling: 1/1 (real world size)
  • Main object position at World origin point (Coordinates 0,0,0)

ALL MY MODELS ARE DELIVERED WITH SOURCE MATERIAL MAPS available in “Source Files” bonus folder (Alpha | Ambient Occlusion | Bent Normal | Cavity | Convexity | Curvature | Height | Normal | ID Object | ID UV Island | Position | Thickness | Wireframe).

ALSO, NOTE THAT you can download from this “Source Files” bonus folder a higher poly version (no UVs unwrapped) so that you can re-baking or complete my textures as you wish.

| GENERAL

  • Originally created with Autodesk Maya
  • Textured with Substance Painter
  • Main renders with Substance Stager
  • Other renders presented: Maya V-Ray | Maya Arnold | Blender | Marmoset | Unreal Engine and Twinmotion
  • No post-production on preview renders
  • Basic studio lighting for neutral preview renders
  • Normal map baked from high poly version (including as extra files, see below)

| GEOMETRY

  • Mainly quads polygons (3.6k) and few triangles (380). Only 3 poles (a single vertex with more than 5 edges). Total triangles in triangulation: 7.5k
  • No N-gones (more than 4 vertices in a polygon)
  • Enough details for close-up rendering
  • The model can be increased or decreased in polygon intensity
  • The model doesn't need smoothing groups or whatever
  • No subdivision geometry
  • Model is 1 main object composed of 3 sub-objects
  • Different parts of the object can be moved or rotated easily (pivots are ready to use)

| MATERIALS

  • PBR Materials
  • Size: 4096X4096
  • Total of textures applied to the object: 1
  • Textures may require adjustments as you wish
  • .FBX and .OBJ file models require texture maps reassignment
  • All the different types of texture maps needed by software are available and organized in specific software’s folder: Diffuse | Albedo | Base Color | Normal |Roughness | Glossiness | Metallic | Specular | Ambient Occlusion … etc. …
  • No stack UV shells
  • Non-overlapping unwrapped UVs
  • Textures and materials applied for high quality render
  • Keep aware that using same textures with different software render may create different results

| OTHER

  • No plug-in is required
  • Scenes are not delivered with lighting or any special camera
  • More file formats are possible on demand
  • Feel free to ask anything you need
  • Render images from other software are only here to give you an idea inside these softwares. But please, note that I’m not necessarily familiar with them and results could be better
  • File version : Globe_v1.0

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Earth Globe Low-poly 3D model

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Native file format
MA
Size: 179 MB
Renderer: V-Ray | 5 | 2022
Exchange formats
OBJ
OBJ<br />File Size: 156 KB
FBX
Autodesk FBX | 2 files<br />File Size: 52.6 MB
TEXTURES
Textures | 2 files<br />File Size: 400 MB
UASSET
UnrealEngine<br />Version: 5<br />File Size: 119 MB
TM
Twinmotion<br />Version: 2023<br />File Size: 120 MB
TBSCENE
Marmoset Toolbag<br />Version: 4<br />File Size: 36 MB
MEL
Maya Mel Script<br />File Size: 179 MB
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3D Features
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3942 polygons
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/ 3945 vertices
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