The models were created in real-world scale and are ready for subdivision.
The subdivision setting ranges from 1 to 3 iterations and can be adjusted according to your preference.
Subdivision applied:
- Polygons: 973,312 - Vertices: 486,684
The models use the standard physical material from 3D Studio Max.
PBR:
- Albedo - Metallic - Normal - Roughness
Linked object.