Public Hall Interior 03 VR / AR / low-poly 3D model

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Public Hall Interior 03 low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.

This is real-world-size model of Public Hall Interior made by professional architect.

- Building dimensions: 220m x 100m x 27m (height)
- Units used: Centimeters
- Originally created with 3ds Max 2011

LEVEL OF DETAIL and USAGE

- This model is suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture
- 60.531 polygons
- 39.610 vertices

GEOMETRY

- The models mesh is high quality, with clean edge flow.
- Geometry is carefully tested for holes, flipped normals and overlapping polygons.
- Mesh is low-poly, allows you to easily build up the additional details, edit geometry.
- All similar objects are Instances - easy change or replace
- Shell Modifier applied and disabled for glass objects.
- Scene objects are organized by layers:
chairs
columns
conhall
doors
floors
roof
stairs
walls
windows

PRESENTATION IMAGES

- All preview images are rendered with 3.20 V-Ray.
- Wire images done with VrayLightMtl + VrayDirt for geometry test.
- VRayLightMtl dome sky and VRayCamera are included - product is ready to render out-of-the-box.

MATERIALS

- This model contains both V-Ray and Standard materials.
- JPG and PNG textures comes in separate archive.
- All objects are UV mapped. All materials are named properly.

ADDITIONAL NOTES

- No third-party plug-ins needed

The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects922
Cameras12
Editable poly3
Editable mesh113
Edit poly779
Standard primitives3
Helpers2
Objects with duplicate names0
Hidden objects0
Objects with non-100% scale180
Objects with Default names909
Objects without materials0
Animated objects0
Groups2
Scene bounding box size ( X / Y / Z )103527.84 cm / 105748.75 cm / 35444.75 cm
Renderer NameV Ray Adv 3 00 08
Type of lightingLights : (Total lights: 10)
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object nameObject type
VRayProxy_Line617Edit Poly
VRayProxy_Line1084Edit Poly
VRayProxy_Line783Edit Poly
Line08Editable Mesh
Object01Editable Mesh
VRayProxy_Line739Edit Poly
VRayProxy_Line1265Edit Poly
VRayProxy_Line1065Edit Poly
Line43Editable Mesh
VRayProxy_Line880Edit Poly
VRayProxy_Line749Edit Poly
VRayProxy_Line1114Edit Poly
VRayProxy_Line856Edit Poly
VRayProxy_Line956Edit Poly
VRayProxy_Line1041Edit Poly
VRayProxy_Line612Edit Poly
VRayProxy_Line610Edit Poly
VRayProxy_Line696Edit Poly
VRayProxy_Line993Edit Poly
VRayProxy_Line595Edit Poly
View all 922 objects
Lights
Light names and types used in the scene (sample of up to 20 objects)
Light nameLight type
VRayLight007VRayLight
sun view 3VRaySun
VRayLight003VRayLight
VRayLight008VRayLight
VRayLight009VRayLight
VRayLight001VRayLight
VRayLight002VRayLight
VRayLight006VRayLight
VRayLight004VRayLight
VRayLight005VRayLight
Cameras
Camera names and types used in the scene (sample of up to 20 objects)
Camera nameCamera type
VRayPhysicalCamera03VRayPhysicalCamera
VRayPhysicalCamera08VRayPhysicalCamera
VRayPhysicalCamera07VRayPhysicalCamera
VRayPhysicalCamera02VRayPhysicalCamera
VRayPhysicalCamera04VRayPhysicalCamera
Camera003VRayPhysicalCamera
Camera002VRayPhysicalCamera
Camera001VRayPhysicalCamera
VRayPhysicalCamera06VRayPhysicalCamera
VRayPhysicalCamera01VRayPhysicalCamera
VRayPhysicalCamera10VRayPhysicalCamera
VRayPhysicalCamera09VRayPhysicalCamera
Texture files and paths
Textures6
Unique texture names6
Relative texture paths0
Absolute texture paths1
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths
C:/work/Turbosquid/export/textures/
Textures
Materials
Materials12
Default material names1
Names of materials used in scene (sample of up to 20 objects)
Material nameMaterial typeNumber of textures
framesVRayMtl0
floorVRayMtl0
Glass_WindowVRayMtl0
wallsVRayMtl0
backVRaySky0
sidewalkVRayMtl4
AluminumVRayMtl0
Material #2VRayMtl0
defaultVRayMtl0
overrideVRayMtl0
SkyVRayLightMtl1
columnsVRayMtl0
Geometry
Polygons401,059
Triangles840,250
Vertices435,569
3-sided polygons96
4-sided polygons393,327
5 and more-sided polygons7,636
Layers
Number of layers16
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in sceneNumber of objects in layer
TMP0
columns55
var_020
020
STUDIO_sky1
floors13
STUDIO1
var_039
windows4
conhall6
doors3
walls32
roof8
chairs760
stairs10
var_010
Viewport Screenshots

Comments

Tell the author what you think of this product!

mrhandmrhand wrote
mrhandmrhand
very cool
damir1997 wrote
damir1997
very good
cake-93 wrote
cake-93
awesome
gameyan wrote
gameyan
Spectacular work!!
ndelaurel wrote
ndelaurel
Okay can i say
beanzvision wrote
beanzvision
Awesome model!
fronkoldevros wrote
fronkoldevros
Solid design and easy to use in the Unreal Engine. Great for animating scenes.
soumai wrote
soumai
amazing
felixmoschkau wrote
felixmoschkau
Whats the best workflow to import this into ue4? Just use the .fbx?
jjasper wrote
jjasper
Looks really sweet. Nice work!
$59.00
License:
Designer response: 99% in 0.8h
Available formats
  • 3D Studio (.3ds) 224 KB
  • Autodesk FBX(.fbx) (2 files) -
    Version: UE4
  • 3ds Max(.max) (2 files) -
    Version: 2011, Renderer: V-Ray
    Version: 2011, Renderer: Default (Scanline)
  • OBJ (.obj) 7.7 MB
  • Alias/WaveFront Material (.mtl) 7.7 MB
  • Textures Maps 62.6 MB
  • Stereolithography (.stl) 6.65 MB
More details
  • Publish date2016-05-31
  • Model ID#405658
  • Animated No
  • Rigged No
  • VR / AR / Low-poly Yes
  • PBR No
  • Geometry Polygon mesh
  • Polygons 60,531
  • Vertices 39,610
  • Textures Yes
  • Materials Yes
  • UV Mapping Yes
  • Unwrapped UVs
  • Plugins used No