The model was originally created in Blender 2.79
-Full PBR texture maps at 4K resolution Spec-Gloss and Metal-Rough workflow
9 textures: Base color/Diffuse -Ambient Occlusion -Glossiness - Roughness -Metalness -Specular -Normal DirectX - NormalOpenGL - Emission
-Clean quad-tri based topology for maximum polygon efficiency.
-Ready for subdivision.
-All objects, textures and materials are named appropriately.
-Fully unwrapped UVs, partially overlapping UV-islands (mirror ball has overlapping UV, its cord and mount - non-overlapping
-No plugins are needed to use this model.
Polygons: 4216 Vertices: 4256 (the ball itself - 386 verts, 384 faces)
Textures are 4096x4096 and come in PNG format 16bit
Blend file contains material with all connected maps
Real world scale. Total length - 60cm Enjoy!