Model of a worn vintage clock; utilising UDIMs with 2 UVs and 2K resolution for the textures. I have also included a model of the clock with only 1 UV set and does not utilise the UDIM setup as well as its textures. The model is meant to be a prop for an abandoned or old setting. Attached is the blend file with which the preview images of the clock render were obtained with all the settings and files included. The model is fairly high poly. The materials used are ready for rendering in Blender Cycles and EEVEE as well as in Arnold Renderer. For higher resolution texture needs I have attached a separate zip file with 4K textures. All textures were entirely made in Substance Painter.Attached is a Marmoset View for further inspection of the model as well as the texture maps.