DESCRIPTION

Mop 3D, high detail low-poly model

-MOP-

Polygon count: 10410

Vertices count: 10374

Texture maps: 4096*4096 PNG

-MOP FABRIC-

Polygon count: 688

Vertices count: 690

Texture maps: 4096*4096 PNG

TEXTURES: DiffuseGlossinessHeightIorNormalReflection

Rendered in Maya Vray 5

Model is usable for games, VR/AR, and it is available in multiple formats (obj, mb, fbx). Each format is zipped in separate file (with texture).

Mop strings are made in two different ways in x-gen grooming and as a model. Both are available on stage

Quad topology.

(You can add subdivision levels.)

Clean model.

Enjoy!

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Mop High Detail Low Poly PBR Model Low-poly 3D model

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File formats
OBJ
OBJ<br />Version: 2019<br />File Size: 97.2 MB
FBX
Autodesk FBX<br />Version: 2019<br />File Size: 13.7 MB
MA
Autodesk Maya<br />Renderer: V-Ray Next<br />File Size: 32.2 MB
MAX
Autodesk 3ds Max<br />File Size: 39.8 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
10410 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 10374 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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