Hello everyone , so I made a supply drop like in video games using blender 3.0 , I rendered it in cycles and workbench. Its really low-poly , only 24610 polygons and 4 pbr textures . You can find the texture in textures.rar and they are names accoring to the parts . I have still kept the vertex groups so if you want to simulate the cloth , you can . Its available in most formats including Alembic(.abc) Also I am making a parachute so if you want you can get it too ........only 5$ (: .