Verification details of the FBX file
100% passed
No N-gonsNo faceted geometryManifold geometry
PBR texturesNo embed texturesSquare texturesPower of 2 texture sizesAssigned materials
No UV overlapsUV unwrapped model
Description
You will receive the archive with model saved in four different formats (.max, .fbx, .obj, .tbscene) and the textures.
FBX files:
- Unreal Engine: FBX file (LODs and collision included).
- Unity: FBX file (LODs included). Collisions are provided in a separate FBX - you can use them or set up Box/Cylinder colliders manually.
- General: Each LOD is saved as a separate FBX file.
Textures resolution: 2048x2048 px.
Textures format: TGA.
Texture set includes:
Unreal Engine:
- BaseColor (4 color options);
- Normal;
- ORM (Red channel - Occlusion, Green channel - Roughness, Blue channel – Metallic);
- Emissive (black & white mask customizable glow color).
Unity:
- Albedo (4 color options);
- Normal;
- MetallicSmoothness;
- SpecularSmoothness;
- AO;
- MaskMap (Metallic, Glossiness, Occlusion – packed channels);
- Emissive (black & white mask customizable glow color).
You can pick different sets of textures depending on the chosen pipeline.
PBR:
- BaseColor (4 color options);
- Roughness;
- Glossiness;
- Metalness;
- Specular;
- Normal (DirectX);
- Height;
- AO;
- Emissive (black & white mask customizable glow color).
The texture set includes two emission masks: a noisy version and a clean one, allowing you to apply your own custom noise.
Rendered in Marmoset Toolbag 4.06. The model has also been tested in Unreal Engine 4 and Unity.
UVs:
- Channel 1: Non-overlapping
- Channel 2: Non-overlapping (for baking lightmaps)
Polygon count: LOD0 - 3342 tris, LOD1 - 2242 tris, LOD2 - 1626 tris, LOD3 - 722 tris.
This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.
Feel free to contact me if you have any questions, I'm happy to help!