DESCRIPTION

You will receive the archive with access terminal saved in four different formats (.max, .fbx, .obj, .tbscene) and the textures.

Terminal Dimensions: 0.25m (X) × 0.1m (Y) × 0.45m (Z)

The set includes not only the security terminal but also a keycard. More details here: https://www.cgtrader.com/3d-models/electronics/other/sci-fi-keycard-5-color-options

FBX files:

  • Unreal Engine: FBX file (LODs and collision included).
  • Unity: FBX file (LODs included). It is recommended to use Box as a collider.
  • General: Each LOD is saved as a separate FBX file.

Textures resolution: 2048x2048 px.
Textures format: TGA.

Texture set includes:Unreal Engine:

  • BaseColor (5 color options);
  • Normal;
  • ORM (Occlusion, Roughness, Metallic – packed channels);
  • Emissive (black & white mask customizable glow color).
  • EmissiveMask (Screen1, Screen2, Screen3 – packed channels).

Unity:

  • Albedo (5 color options);
  • Normal;
  • MetallicSmoothness;
  • SpecularSmoothness;
  • AO;
  • MaskMap (Metallic, Glossiness, Occlusion – packed channels);
  • Emissive (black & white mask customizable glow color).
  • EmissiveMask (Screen1, Screen2, Screen3 – packed channels).You can pick different sets of textures depending on the chosen pipeline.

PBR:

  • BaseColor (5 color options);
  • Roughness;
  • Glossiness;
  • Metalness;
  • Specular;
  • Normal (DirectX);
  • Height;
  • AO;
  • Emissive (black & white mask customizable glow color).
  • EmissiveMask (Screen1, Screen2, Screen3 – packed channels).

Rendered in Marmoset Toolbag 4.06. Fully tested and optimized for Unreal Engine 4 and Unity.

UVs:

  • Channel 1: Non-overlapping
  • Channel 2: Non-overlapping (for baking lightmaps)
  • Channel 3: Non-overlapping (screen and button emissive elements) — for more precise control of the screen and illuminated details.

Additionally:The package includes a PSD file with three screen variations and illuminated buttons. A 2K emissive mask is also included, with each RGB channel assigned to a different screen state, aligned to UV Channel 3. All text uses the free Orbitron font.

Polygon count: LOD0 - 1540 tris, LOD1 - 1366 tris, LOD2 - 1074 tris, LOD3 - 606 tris.

This is a low poly PBR model ready for use in Virtual Reality (VR), Augmented Reality (AR), real-time visualizations, games, movies, advertising, render scenes, design and etc.

Feel free to contact me if you have any questions, I'm happy to help!

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Sci-Fi Access Terminal and Keycard 5 Color Options LODs Low-poly 3D model

Royalty Free License (no AI)
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Native file format
MAX
Size: 2.19 MB
Renderer: Default (Scanline) | 2020
Exchange formats
OBJ
OBJ<br />File Size: 144 KB
FBX
Autodesk FBX | 2 files<br />Version: 2020.0<br />File Size: 2.8 MB
TBSCENE
Marmoset Toolbag<br />Version: 4.06<br />File Size: 557 KB
TEXTURES
Textures<br />Version: TGA PSD<br />File Size: 378 MB
PSD
Adobe Photoshop<br />File Size: 378 MB
OTHER
Other<br />File Size: 6.89 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
Animated
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Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
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UV Mapping
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Plugins Used
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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1540 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 814 vertices
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Unwrapped UVs
Publish date
Model ID
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