25 hard surface panels for use in creating scifi vehicle, character or environment concepts. Both medium poly and high poly versions of the assets are included.
All assets are UV mapped (automatically generated UVs), and constructed with non-subd topology. Note that the medium poly assets contain dense, rounded geometry, but do not have fillets on hard edges. Since these objects have a lower level of detail, they are ideal for creating distant, complex environments, low resolution concepts, or remeshed sculpting bases. The high poly versions use a fillet on all hard edges to provide a smooth, high resolution edge—perfect for kitbashing a high resolution hard surface object.
Poly Counts:
Medium Poly Modules — 25 meshes (608098 tris) High Poly Modules — 25 meshes (1251834 tris)