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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
all fans texture.bip KeyShot (.bip, .ksp) 10.0
all fans.mtl OBJ (.obj, .mtl) 2024
all fans.obj OBJ (.obj, .mtl) 2024
Native all fans.mb Autodesk Maya (.ma, .mb) 2024 Default 2024
all fans animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 4.4 Default 4.4
Native all fans texture fr game.mb Autodesk Maya (.ma, .mb)2024 Arnold 2024
all fans.fbx Autodesk FBX (.fbx) 2024
all fans animation.3648.mov KeyShot (.bip, .ksp) 10.0
standardSurface1_Roughness_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Normal_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Height_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Metallic_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
standardSurface1_Base_color_1001_sRGB_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 116498
Edges : 232392
Faces : 116196
Tris : 231860
Uvs : 126468
This model can be used for video and game assets