DESCRIPTION

Low poly road assets

Drum (road barrier - crash barrel) verts 306 faces 324 texture 1024x1024 (contain 2x3 textures)

GuardPoleL (long) verts 218 faces 216 texture 512x512

GuardPoleS (short) verts 218 faces 216 texture 512x512

Barricade (japanese safety first) verts 507 faces 551 texture 1024x1024 (contain 2 textures)

BlockFence (1 block) verts 112 faces 116 texture 256x256 (white and gray textures)

WightRock (for GuardPole) verts 66 faces80 texture 512x512

WightRockBig (for Guardrail) verts 66 faces 80 texture 512x512

StoneCurb1 verts 282 faces 300 texture 512x512

Stonecurb2 verts 134 faces 148 texture 512x512

SteelPole verts 274 faces 288 texture 512x512

LoadCorn1 (japanese keep out) verts 122 faces 132 texture 1024x1024 (contain 2 textures)

SoftCorn (red and green) verts 290 faces 342 texture 512x1024 (red and green textures)

SoftCorn_Bend (red and green) verts 446 faces 448 texture 512x1024

CornPole (black and yellow) verts 372 faces 392 texture 512x512

CornWeight (black color) verts 57 faces 68 texture 512x512

Guardrail Guard0 (guardrail body) verts 212 faces 286 texture 1024x1024 (contain 4 textures)

GuardSL0 (guardrail sides) verts 962 faces 980 texture 1024x1024 (contain 4 textures)

PillarL0 (guardrail sides pillar) verts 788 faces 910 texture 1024x1024 (contain 4 textures)

RefL (guardrail reflecter sign) verts 273 faces 300 texture 1024x1024

GuardRef (guardrail reflecter panel) verts 212 faces 76 texture 1024x1024

Guard Pole GuardPoleB (sides) verts 310 faces 354 texture 1024x1024 Pipe (upper and lower) verts 38 faces 48 texture 1024x1024

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Low poly road assets Low-poly 3D model

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File formats
OBJ
OBJ<br />File Size: 220 KB
FBX
Autodesk FBX<br />Version: 1<br />File Size: 413 KB
3DS
3D Studio<br />Version: 1<br />File Size: 168 KB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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76 polygons
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/ 57 vertices
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Unwrapped UVs
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