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2019-01-24 08:38:41 UTCtasosssss
nice
Note : This project has 3 version (3 LOD)
Transformations are At 0.0.0 (scene origin)
Names:
Objects Name :
G _Basket _01 (Root)
- S _Basket _High _01 (1842 Vertex)
- S _Basket _Low _01 (522 Vertex)
- S _Basket _VLow_01 (160 Vertex)
Material Name : M _Basket _01
Textures : 4096x4096 PNG
- T _Basket _ 01 _Base _Color
- T _Basket _ 01 _Height
- T _Basket _ 01 _Mixed _AO
- T _ Basket _ 01 _Normal _DirectX
- T _Basket _ 01 _Roughness
- T_Basket _01 _Anisotropy _level
If You need any assist about my models
Like:
Custom/Additional Marks and Logo(at no cost)) Textures and Repairing Model(UVs.Names of Meshes/Textures/Material/Pivots and...)
... feel free :)
I will consider As soon as i see your message :)
I usually check my messages full-time